Quintet 1979
During a future ice age, dying humanity occupies its remaining time by playing a board game called Quintet. For one small group, this obsession is not enough. They play the game with living pieces, and only the winner survives.
During a future ice age, dying humanity occupies its remaining time by playing a board game called Quintet. For one small group, this obsession is not enough. They play the game with living pieces, and only the winner survives.
Clue finds six colorful dinner guests gathered at the mansion of their host, Mr. Boddy -- who turns up dead after his secret is exposed: He was blackmailing all of them. With the killer among them, the guests and Boddy's chatty butler must suss out the culprit before the body count rises.
Charles, Louis, and Guillaume are three friends who live together as roommates in the same house, where they spend all of their free time still playing the same Farador campaign they began as teenagers; their other friend Paul has recently moved out of the house and abandoned the game to live with his girlfriend. When Charles's sister Kim, who has recently broken up with her longtime Belgian boyfriend Tom after realizing that she might be a lesbian, moves into Paul's vacated room, her presence, and her determination to push her brother to finally take the plunge on his unrealized ambition to write and publish an erotic fantasy novel, upset the group dynamics and force them to make one last push to finally reach the Castle of Farador and end the game.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Amy and Rick are playing a nice game of scrabble. Rick however, has an overwhelming feeling of superiority. Losing is out of the question.
When an old card game comes to life, a family jumps back in time to a medieval village where they must unmask werewolves to secure their return home.
After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
A girl's discreet attempt to assess her one night stand and his friends takes a deadly turn when she and her roommates host a dinner party where they unknowingly unleash a malevolent force.
On Halloween night, 1978, three people must fight to survive against escaped killer, Michael Myers, in this extended commercial for the officially licensed HALLOWEEN II: THE GAME from Beyond Killer Games (formerly Stop the Killer) and Fright Rags.
On Halloween night a group of college students get trapped in a mysterious board game that brings their darkest secrets and fears to life, where they must play to escape…and win to survive.
Scrabble is experiencing a renaissance. The younger generation have rediscovered the game online - through the copyright busting Scrabulous - and they're having night after night on the tiles. Alan Yentob sets out to discover why the word game leaves us spellbound, tracing its surprising history, meeting the American tournament Word Freaks, and paying a visit to the SAS-style training camp that the Nigerian government trains their players at.
Of Games and Escapes is a psychological drama about Patrick McBride, a career salesman and amateur board game developer, who needs to make a difference in the world before he ends his own.
After his engagement ends badly, Josh decides to take advantage of his bachelor-party plans in Ojai, California, with the few friends still willing to join him. Focused on drugs and their own hangups, his self-absorbed friends refuse to confront the elephant in the room and ask Josh how he’s feeling. As welcome and unwelcome guests stop by, Josh will attempt to find some closure over this weekend with the guys.
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
One day, Jason finds an unusual board game called Mamba. When his surfer friends start to play, the games unleashes its deadly curse, killing the losers in a gruesome fashion. Supposedly it will grant the winner a wish. As his companions die off, Jason decides that the only way he can reverse the tragedy is by continuing to play. With his girlfriend, Erica, Jason rolls the dice and hopes to make his wish before one of them suffers a horrible fate.
When Kris tells Sam Weatherfield, the inventor, about breaking his parent’s window and running away, Sam has Kris play a strange, colorful game called HOOMANIA. As Kris places his piece on the board, he is zapped INSIDE the game, full of life-sized animated characters like the daffy Dodo Bird or the goodie-gobbling sluggards. These crazy creatures, and others, either help or hinder Kris in his race to Mount Wisdom. Through his fantastic adventure, Kris learns the true meaning of “wisdom”.
Jeanne, a brilliant architect has a new assignment: renovate the sumptuous Daguerre mansion owned by an eccentric family, head of a Board Game empire. When the landlord and patriarch Cesar is found dead, everyone present becomes a suspect. Suddenly Jeanne’s mission turns intoa life-size investigation to expose the murderer...
A professional GO player gathers a team to help him carry out his revenge against the man who killed his brother.
Five cousins find a board game that makes wishes come true
Two estranged brothers reunite at their missing father's video store to liquidate the property and sell off his assets. As they dig through the store, they find a VCR board game titled 'Beyond the Gates' that holds a connection to their father's disappearance and deadly consequences for anyone who plays it.
Set in the present, the series offers a bold, subversive take on Archie, Betty, Veronica and their friends, exploring the surreality of small-town life, the darkness and weirdness bubbling beneath Riverdale’s wholesome facade.
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal kid with a two-tone head of hair and a penchant for antics. His life completely changes when he finds an old bloodstained go board in his grandfather's attic. The ghost of an ancient go master named Fujiwara-no-Sai was trapped in the board and soon becomes a part of Hikaru's consciousness. Together Hikaru and Sai make an unstoppable go-playing team!
Get ready to have your mind messed with! "Brain Games" is a groundbreaking series that uses interactive experiments, misdirection and tricks to demonstrate how our brains create the illusion of seamless reality through our memory, through our sensory perception, and how we focus our attention.
The story is about a teenage boy who happens to be a shougi master. One day, a nine-year-old girl turns up at his house, requesting to be taken as his disciple. From there, all kinds of wacky hijinks ensue.
Not a lot of people know that one of the most talented and ruthless Mahjong players in the city is a young high school boy. Kei is a teenager of few words, but his observation skills, unwavering will and experience in the game allows him to survive in a world full of powerful, rich and dangerous characters. Kei is currently hiding a girl named Amina who has entered the country illegally and protecting her from being deported. He spends his days sleeping through class and his nights playing high stakes Mahjong, waiting for when a worthy opponent arrives.
The drama tells the story of Shi Guang who discovered an ancient go board by coincidence and thus got to know Chu Ying, a go player who has been entrenched in the go board as a "soul" and who has experienced thousands of years. Under his influence, he gradually confronted the story of interest in go and inspiring to become a professional go player.
Follow two unique board-gaming friends meandering through leafy suburban life, charting a story about Judo, ancient Rome, first loves, and the expansion of the Universe.
Family Game Night is a television series based on Hasbro's family of board games and EA's video game franchise of the same name. The show is hosted by Todd Newton. Burton Richardson announced for the first two seasons, until he was replaced by Stacey J. Aswad for the third season, and then Andrew Kishino beginning in the fourth season. The 60-minute program debuted on October 10, 2010 on the new channel, The Hub, formerly Discovery Kids; it was previewed on October 9, 2010 on its sister channel, TLC. Each season will contain 30 episodes. Season two premiered on Friday, September 2, 2011, and new games were added. The games added to the second season included Cranium Brain Breaks, Green Scream, Ratuki Go-Round, Simon Flash, Operation Sam Dunk, Trouble Pop Quiz, and Spelling Bee. On June 19, 2012 Family Game Night was renewed for a third season by The Hub, which premiered on September 23, 2012.
The beloved trivia game Trivial Pursuit is reimagined in a question-packed entertainment format. Gameplay takes place on a giant version of the iconic Trivial Pursuit game board, as contestants battle it out over a range of play-along question categories to win wedges and beat each other to the center. The victor then takes on a dramatic finale against the clock to claim the big money jackpot.
Top celebrities travel to Dubai and engage in real 'Blue Marble' with unexpected challenges!
Five friends who are trapped in an ancient board game called SURRA without knowing the origins and rules of the game. They are trapped in a parallel world and face life-threatening terror. In order to uncover the mystery of the game, they try to find previous players.
Host Becca Scott gathers her comedian friends for a game night like no other.
Monopoly is an American television game show based on the board game of the same name. It aired on ABC from June 16 to September 1, 1990. Mike Reilly hosted while Charlie O'Donnell announced. Merv Griffin created the series and was executive producer. It was paired with Super Jeopardy! for its 12-week run on ABC.
Featuring six reality stars as you've never seen them before - playing the board game "Risk".
Features preteens involved in the competition and challenges in the world of Chinese chess.
Pictionary is a children's game show based on the board game of the same name, in which two teams of three children competed in a drawing game for prizes. This version was hosted by Brian Robbins, and aired in between June and September of 1989 with 65 episodes. The show was distributed by MCA TV and was a production of Barry & Enright Productions. The score was kept by "Felicity", who turned a knob to pour plastic beads into a container until they reached the amount of the team's score. Felicity inexplicably left the show for several weeks during the middle of the run, during which time the score was kept by Robbins. Rules explanations and close calls were handled by a bald, mustachioed judge nicknamed "Judge Mental" who sat in a mock-up judge's bench atop the scoring device, and would always be booed by the audience upon his introduction.
Historian Benjamin Woolley unravels the cultural and social significance of popular games in Britain from the Iron Age to the Information Age.
Yahtzee is a game show that aired from January 11 to September 1988. Based on the dice game Yahtzee, the show was hosted by Peter Marshall, with Larry Hovis serving as both the show's announcer and a regular panelist. Each week featured a different hostess serving as "dice girl", including Kelly Grant, Denise DiRenzo, and Teresa Ganzel. Yahtzee was originally taped at Trump's Castle in Atlantic City, New Jersey, though later it moved to Showboat Hotel & Casino.
Trivial Pursuit is an American game show that ran on The Family Channel from June 7, 1993 to December 30, 1994, with reruns continuing until July 21, 1995. Loosely based on the board game of the same name, it was hosted by Wink Martindale with Randy West announcing.