Tron

Tron 1982

6.64

When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.

1982

Johnny Mnemonic

Johnny Mnemonic 1995

5.80

In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.

1995

The Lawnmower Man

The Lawnmower Man 1992

5.60

A simple man is turned into a genius through the application of computer science.

1992

Lawnmower Man 2: Beyond Cyberspace

Lawnmower Man 2: Beyond Cyberspace 1996

3.30

After being rescued from the ruins of Virtual Space Industries, Jobe is rebuilt and reconnected to virtual reality by corporate mogul Jonathan Walker. Years later, teenage hacker Peter Parkette helps Jobe locate Benjamin Trace, the original creator of virtual reality, only to uncover Jobe’s plan to launch a new world order using Walker’s tech. Now, Peter, Trace, Cori, and a band of runaways must stop Jobe and Walker before they enslave humanity through cyberspace.

1996

Down the Deep, Dark Web

Down the Deep, Dark Web 2016

7.60

A Gonzo-style exploration that goes beyond everything you thought you knew about the dangers, and promise, of the Darknet. Hackers, Cypherpunks and crypto-anarchists guide us ever deeper down this rabbit hole, uncovering the hidden light at the bottom of the deep, dark web.

2016

XJ-1

XJ-1 1970

1

A young man meets a mysterious cyberspace personality and complicaons arise when a virus is released and a top secret project is uncovered.

1970

Nirvana

Nirvana 1997

6.50

Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.

1997

Max Knight: Ultra Spy

Max Knight: Ultra Spy 2000

3.70

A master of espionage is hot on the trail of a new kind of computer criminal. Lindsay is a scientist whose latest discovery in energy transformation has the potential to revolutionize the world; it also attracts the attention of Zachary, the leader of a cyber-savvy gang, and Zachary kidnaps Lindsay in order to learn her secrets. Lindsay's sister Ricki soons becomes concerned about her sister's disappearance, and contacts super sleuth Max Knight to find her. As Max searches for Lindsay, he discovers Zachary and his cohorts have strange plans for Lindsay's innovation, which could make it possible for them to leave their bodies and travel wherever they wish through the Internet.

2000

Cyberspace

Cyberspace 1995

5.00

Documentary looking at the ways which computer on-line services and the Internet have evolved, how they have been applied and the problems they can cause.

1995

Greater

Greater 2022

1

A college student named Jean finds herself mysteriously engulfed within cyberspace, with no explanation of how to navigate its terrifying potential.

2022

phoools (the film)

phoools (the film) 2024

10.00

"Phoools" dives into an artist's obsession with the simplest of shapes - a few ovals rotated around a circle, universally agreed to be called a flower. As he starts seeing this pattern everywhere, from drain covers to textiles, his perception shifts. The line between observer and observed blurs, reality melts into imagination.

2024

Once Upon a Time in Cyberspace

Once Upon a Time in Cyberspace 2026

1

The year is 2087. Our protagonist, Ayla, is a 35 year old woman who has no expectations from life and spends her free time in cyberspace. One day, she gets a phone call from the government's ai and summoned to Istanbul to identify the corpse of a man she has not seen for years. Ayla sets off on a journey to fulfill her mission. What she encounters at her destination will make her question her whole life and all reality.

2026

.hack

.hack 2002

6.80

.hack follows several young players as they navigate the vast, mysterious MMORPG known as “The World” – a place, it turns out, that is sometimes impossible to leave.

2002

Den-noh Coil

Den-noh Coil 2007

7.40

Den-noh Coil, Coil — A Circle of Children, is a Japanese science fiction anime television series depicting a near future where semi-immersive augmented reality technology has just begun to enter the mainstream. The series takes place in the fictional city of Daikoku, a hotbed of AR development with an emerging city-wide virtual infrastructure. It follows a group of children as they use AR glasses to unravel the mysteries of the half real, half Internet city, using a variety of illegal software tools, techniques, and virtual pets to manipulate the digital landscape. Den-noh Coil, in development for over a decade, is the series director debut of Japanese animator Mitsuo Iso. It premiered on NHK Educational TV on May 12, 2007. Due to the animators involved in its production and its unusually high-profile television broadcast time slot, Den-noh Coil was highly anticipated.

2007

Serial Experiments Lain

Serial Experiments Lain 1998

8.20

Lain—driven by the abrupt suicide of a classmate—logs on to the Wired and promptly loses herself in a twisted mass of hallucinations, memories, and interconnected-psyches.

1998

Spicy City

Spicy City 1997

5.50

In a neo-noir future, nightclub hostess and classy femme fatale Raven presents various stories that either involve some of her guests or even herself. Some are sleazy, some violent, some about love, and some about loneliness, some darkly humorous, and some bittersweet and tragic, some are gritty cyberpunk thrillers and some are more fantastical and lighthearted, but they are all spicy and original.

1997

Wild Palms

Wild Palms 1993

6.20

A man uncovers a dangerous web of schemes and deceit when he accepts the presidency of a TV company.

1993

.hack//Liminality

.hack//Liminality 2002

6.80

.hack//Liminality is an OVA series directly related to the .hack video game series for the PlayStation 2, with the perspective of Liminality focused on the real world as opposed to the games' MMORPG The World. Liminality was separated into four volumes; each volume was released with its corresponding game. The initial episode is 45 minutes long, while subsequent episodes are 30 minutes long. The video series was directed by Koichi Mashimo, written by Kazunori Itō with music by Yuki Kajiura. Primary Animation production was handled by Mashimo's studio Bee Train which collaborated for the four games as well as handled major production on .hack//Sign.

2002

Gridman the Hyper Agent

Gridman the Hyper Agent 1993

7.80

Three computer-savvy kids, Naoto, Yuka and Ippei created their own videogame superhero, but then discover it possessed by an inter-dimensional police officer, Gridman. Pursuing an evil program called Kahn Digifer, he merges with Naoto and fights Kahn Digifer's digitized monsters in order to prevent the computerized demon from wreaking havoc on the Human World.

1993

Brain Adventure Record Webdiver

Brain Adventure Record Webdiver 2001

5.30

In the year 2100, children have become Web divers and uploaded their consciousness onto global computer networks. They play in a cyber park called the Magical Gate. One day, a mysterious computer virus appears and begins to destroy the Magical Gate. Programs called Web Knights were created to protect the children from the virus but the virus turned all the Web Knights against the children. The only Web Knight to escape this is Gladion. Gladion seeks the help of Kento Yuki, a Web Diver who is in the fourth grade.

2001

Fat Guy Stuck in Internet

Fat Guy Stuck in Internet 2007

4.00

Computer programmer Ken Gemberling – the titular "Fat Guy" – is accidentally sucked into his computer and learns he is destined to save cyberspace from a variety of evils.

2007