Saekano the Movie: Finale

Saekano the Movie: Finale 2019

6.70

After blessing software announced their first work, Eriri and Utaha leave the group to join popular creator Akane Kosaka in developing a major game called Fields Chronicle. Meanwhile, Tomoya and Megumi join hands with their new members and various other parties to produce their new game. What will become of Eriri and Utaha’s major work? Will the relationship between Tomoya and Megumi change? And what will be the ultimate fate of blessing software’s new game?

2019

Hideo Kojima: Connecting Worlds

Hideo Kojima: Connecting Worlds 2023

6.79

A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, CHVRCHES, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.

2023

Surviving Indie

Surviving Indie 2016

1

Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.

2016

Moleman 4: Longplay

Moleman 4: Longplay 2017

9.20

It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.

2017

We are Alright

We are Alright 2018

6.00

After quitting their corporate jobs, Bartek and Rafal decided to create their first video game (Lichtspeer). The movie follows them throughout the last few months of working on the project. You’ll be able to witness their struggle to publish the game on PlayStation, the emotions of people associated with the game’s launch, and finally, Rafal’s and Bartek’s attempts to break into the consciousness of youtube stars and the industry press

2018

Resurrecting Sinistar: A Cyber-Archaeology Documentary

Resurrecting Sinistar: A Cyber-Archaeology Documentary 2025

1

Two-years in the making, SynaMax takes viewers on a journey into the extensive cyber-archaeology research involved with restoring the source code and documenting the development history to the 1983 arcade game, Sinistar. Featuring exclusive interviews with project lead and software engineer Noah Falstein, sound engineer Mike Metz, and video game designer John Newcomer, this video offers a very comprehensive glimpse into one of the most innovative video games from the early '80s.

2025

Gameloading: Rise of the Indies

Gameloading: Rise of the Indies 2015

5.50

GameLoading Rise of the Indies is a feature documentary exploring the world of indie game developers, their craft, their games, their dreams, and how they have forever changed the landscape of games culture.

2015

The Halloween Hack: An Analytical Essay

The Halloween Hack: An Analytical Essay 1970

1

Documentary about famous indie developer Toby Fox's first contest-winning game project. The ROM Hack, although not perfect by any means, is an interesting insight on how it correlates to his later, deeply influential and succesful game titles like Undertale and Deltarune. Even awkward, amateur works are worthwhile to examine deeply, and in fact can be even more interesting because of their flaws.

1970

The Pet Girl of Sakurasou

The Pet Girl of Sakurasou 2012

7.60

Sorata Kanda, a high school sophomore living in Sakurasou, the den of their academy's problem children, spends his days being dragged around by the strange residents, swearing he's going to escape Sakurasou one day.

2012

Saekano: How to Raise a Boring Girlfriend

Saekano: How to Raise a Boring Girlfriend 2015

6.78

Tomoya Aki is an otaku who has a dream. His dream is to create the best visual novel game ever. The main heroine for this game and the inspiration for this dream is a background character named Megumi Kato who somehow stumbles into main character-esque traits in his eyes. To complete the game in time he has to call upon the aid of his anime loving professional friends who aren't so keen on the choice of his main heroine.

2015

Welcome to the N-H-K

Welcome to the N-H-K 2006

8.38

Sato's life – or what's left of it – is a paranoid mess of conspiracy theories and social anxieties. He's terrified of the outside world; his apartment is overflowing with the remnants of cheap take-out food; and his retinas have been permanently scarred by a steady diet of internet porn. But maybe it's not all his fault. After all, the nefarious N.H.K. is out there, and they’re determined to turn society's fringe-dwellers into a brainwashed lot of jobless, hopeless, futureless recluses. Enter Misaki – a mysterious girl-next-door type who is Sato's last chance to beat-down his inner demons and venture out into the light of day. She's ready to help him overcome his crippling phobias, but Sato would rather cower in his existential foxhole and pretend to work on the demo for his virtual sex game. He’s afraid to face the world. She's strangely desperate to fix a total stranger. Maybe together they can be normal.

2006

16bit Sensation: Another Layer

16bit Sensation: Another Layer 2023

6.11

Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters. One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time! She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?! A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"

2023